HDR "Chewing", "Burning", and 360 Views Affected by 3D Data?
Most of these things can be fixed in Photoshop, but it would be very helpful to know if there's anything that can be done to avoid these issues:
1. It seems that especially in shiny areas, probably the merging to HDR process ends up "chewing" pieces out of furniture, counter tops, sinks, etc.
2. There is also an issue with "burning" and misalignment, probably also due to the HDR process, by bright light sources:
3. Lastly, even with just the 360 Views that are not supposed to take 3D data into account, the images appear to be affected by 3D data, although maybe this is also due to the HDR processing:
Again, most of these issues can be fixed in Photoshop, but please let me know if there is anything that can be done to either avoid or fix them before going to editing.