How to smoothly navigate / animate dollshouse for videos?

Hi all :)

What's the best way to create smooth videos exploring a Dollshouse? The problem with using a mouse is that you can only grab, rotate a bit, then you have to let go, move the mouse, grab again, and so on.

Does anyone know whether you can use a 3D mouse like this to explore the spaces in a more proportionate-speed manner, eg. the further you tilt the joystick the faster the model (or the 360 view if you're in the tour) rotates?

https://www.scan.co.uk/products/3dconnexion-spacenavigator-usb-mouse-pc-mac-uk-retail

Otherwise, is there another way of smoothly exploring the dollshouse without having to buy a £120 mouse? (!)

Many thanks,

David

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  • Well I've just ordered one of those Space Navigator 3D joysticks and I'll let you know if it works with the Matterport viewer! I do hope so ...

    Cheers!

    David  :-)

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  • Hmm unfortunately the 3D joystick doesn't do anything  :-(

    Matterport, please add compatibility with these 3D joysticks to enhance the ability to explore your spaces in a more fluid manner!

    David

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  • Not surprised the 3D Mouse didn't do much and Matterport wont be able to support the device in the way you are thinking.

    You will be able to emulate the various standard mouse movements but a 3D 'Spacemouse'/Spaceball' is meant for full 3D models with free movement such as those available via various engineering and modelling apps, or even game engines like Unreal or Unity.

    Although the Matterport space is 3D it is viewed from fixed points so there is only pitch and yaw available not full XYZ.

    If you imported the .OBJ into a modelling app then you could navigate freely but that isn't how the standard model are setup.

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  • Thanks for your detailed feedback David :-)

    It’s mainly the 3D model that I was hoping to be able to fly around with the mouse, and indeed I’ve had some success doing so with the .OBJ file in a few 3D packages that I’ve downloaded so far.

    That said, I could imagine being able to use the 3D mouse to jump between the hotspots as well as pan around each viewpoint - the 3D joystick allows both lateral movements (forward / back / sideways) as well as rotational movements (pan up / down / left / right), so it could be made to work if Matterport wanted it to. Still, I imagine they’ve got more pressing tasks on their hands...

    I will continue to explore the way the .OBJ models can be explored using the 3D mouse and post my results here. I saw an amazing video online where a Matterport 3D model was evidently being viewed / ‘flown over’ in a 3D modelling package, and 3D-corrected text was overlaid above each room (so the perspective of the text changed as the camera moved over the model). The result was amazing and I wish I’d kept a link to it!

    Thanks again for your feedback :-)

    David

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  • Yes I used a 'Spaceball' back in the '90s for my VR model s back then and they're great for free navigation


    I'd guess you can edit the menus in the mouse to emulate the various commands in the Matterport showcase but as the spaces between the scan spots are not really 'free space' pushing the mouse forward will only make the viewpoint move from one to the next.

    I've seen several flythrough videos over the OBJ as you mention and they're OK as long as you don't get too close to the mesh.

    If you 'do' Facebook I assume you're a member of the Matterport groups over there? Check out some postings by Daniel Holm he's doing to great stuff using the OBJs and imagery in Sketchup.

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  • Wow that looks very retro!! Love the 90s colour ;-)

    Yes the mesh is not very nice close-up, but for a fly-over overview it's probably sufficient.

    Which Facebook group are you talking about? Is it the official one? Or this one? There seem to be several ...

    https://www.facebook.com/groups/855790934500788/

    Thanks again,

    David

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  • Yes it was great, loved it. It wont work now as its a serial port connector but still have it. :) 

    I'm in all of them but the MOUG is the best of the lot I think especially as the Matterport team are on there frequently.

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