Simple Brightness / Contrast Adjustments

Some of my tours are dark. Some of them are dark because the space itself was dark. Some of them are dark because the camera created a well balanced tour at the cost of brightness.

As Matterport Spaces are rendered by platforms that would allow shader adjustments, I would like to suggest the inclusion of some very simple controls in Workshop to allow for global adjustments to tours.

I would imagine this being done similar to bracketing with a camera -- -10 -5 0 +5 +10.

Here's an example tour that would benefit from a boost:

https://my.matterport.com/show/?m=rKUhbp1SVQe

Here's a simple example of how Three.JS, which Matterport uses, can use shaders to accomplish this:

https://www.airtightinteractive.com/demos/js/shaders/simple/

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Comments

3 comments
  • Hello Chris, 

    Thanks for sharing your post. We have the same issue with one of our virtual tour. 

    As you can see ->  https://my.matterport.com/models/sduSH74o7tX the brightness is really strong and it would be great to adjust the contrast and brightness. 

    Our client found that the color rendering was not representing the real color. 

    M.

     

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  • Is there any plan to implement the ability to make colour / brightness adjustments to tours?

    Thanks,

    David

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  • Please can you let us know when you plan to implement brightness / contrast adjustments?

    The blacks in particular are just that little bit too crushed for my liking on the tours I've produced so far – I much prefer the look of the results from the Giraffe 360 camera that I've just come across:

    https://giraffe360.com/

    Take a look at their sample imagery – the results are slightly less punchy but to my eyes more realistic as a result.

    How many votes does a product request need before it's actioned?  :-)

    Many thanks,

    David

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