Simple Brightness / Contrast Adjustments
Some of my tours are dark. Some of them are dark because the space itself was dark. Some of them are dark because the camera created a well balanced tour at the cost of brightness.
As Matterport Spaces are rendered by platforms that would allow shader adjustments, I would like to suggest the inclusion of some very simple controls in Workshop to allow for global adjustments to tours.
I would imagine this being done similar to bracketing with a camera -- -10 -5 0 +5 +10.
Here's an example tour that would benefit from a boost:
Here's a simple example of how Three.JS, which Matterport uses, can use shaders to accomplish this: