Content-aware voxel-fill

Wherever there are "holes" in 3D (due to occlusion, reflections etc.) I would like the software to "fill" them by doing on the point cloud a sort of what Photoshop makes with the content-aware fill, but in 3D with voxels.

(Though I'm not sure if it would be possible for the software to automatically identify the areas to "3D fill").

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