"True" 360° Views integration into the walkthrough, by editing in Workshop
Instead of having links from Mattertags that bring from/to 360 Views, or other "workaround" solutions, I propose here something more radical: a "true" integration of the 360 Views into the tour.
The default, is the "automatic" process. BUT, if we MSP want to make some work for a better final user experience, the Workshop could allow that. Here's how:
Treat a 360° View as an area with an artificial "floor" with walls, e.g. a half-sphere, or a rectangular box, whatever: it doesn't matter if it's not the actual shape, but MSP can choose the "size" of the floor: so let MSP use that floor (and eventually walls) to add "artificial scan points", manually - and these artificial scan have to be "connected" both ways to:
- a "true" scan point (i.e. brings to a scan point into the "normal" 3D model)
- other artificial scan point of another 360° View (i.e. brings to that other 360° View)
This is to build the following experience to the end user: when a visitor is in a 360° View, she can look around as usual, but can also see on the floor some circles (like the spots in the walkthrough), i.e. those artificial scan points that we have manually inserted.
Clicking on a circle, she goes to the true scan point, or to another 360° View.
The MSP knows the actual space, so can build the actual experience.
In the same way, let MSP add Mattertags into the 360° View.
That would allow to leverage on the 360° Views way better, to provide the seamless experience that a great virtual tour requires.
It's just a matter of allowing MSP to do some manual work to define the size of the artificial floor for each 360° View, create the artificial scan points, and connect each of them where they need to be connected: it's a small work compared to how the final users' experience gets improved.
If the MSP does nothing, the default is the "automatic" mode (Highlight reel) - as at the moment the algorithm has no way to know how to integrate the 360° Views into the walkthrough because they're just "detached" 360° pictures, so it throws them into the Highlight reel.
But by manually "telling it", it's totally possible to show them in the right way.