Workshop appears Clunky from initial impressions
As a new matterport user, here are my thoughts on workshop usability that may be obvious to experienced users but not to me, so apologies if a lot of this is just something that I should already know. It's just on first impressions. It seems a lot of what I've done when creating highlight reel appears to be just done by accident rather than through proper method. I believe the 'hero' image that is talked about should have a separate box to drop the image in to. Currently I understand I can only get this if it's the first image I've taken? The dolls house view is the way of grabbing people's attention so the hero image should display first, then the 'dolls house' view is displayed and we should be able to choose the 'flight' to the starting point. (Say from above the ceiling in the second floor at a certain angle to the start position) it would also be great if we could select the time length of the 'flight' so viewers don't miss it, as I believe it's too fast at the moment for viewers to understand what is happening before it lands at the start position. On another note and not related to workshop I believe the little blocky 'dollhouse' icon is not significant for people to understand what it is let alone click on it. This 'dollshouse' view is the main unique feature to distinguish between this and the usual run of the mill 360 tour but I don't think the average person understand what the icon is (as it's very small and hidden anyway when they're navigating the space) What are your thoughts on this?